Humans and Technology: The Hybrid Generation
How will we communicate with the world by 2030, and how will technology change us as a society?
Breaking up the static - AI and the music industry
Artificial Intelligence (AI) is an established tool in music distribution, search and streaming, but now AI is being employed by industry innovators as a collaborative creative tool to disrupt the static models of music tracks and artist composition.
Doom Room: the boundary-defying live virtual reality experience
Technological wizardry combine with heart-stopping live performance in this remarkable work by Danish VR specialists Makopol.
Augmenting the future of brick-and-mortar retail
As e-commerce platforms continue to grow their reach among shoppers, physical stores are turning to augmented and virtual reality to keep pace with online retail.
Mental health and technology; what new ways are there of treating conditions?
With the current huge market for technologies and applications, emerging tech can play its part in making a positive impact on mental health.
Is immersive audio about to drown us in sound?
Sound has always been all around us, but new technologies are enabling the creative industries to employ audio to immerse us more deeply into music, theatre, spoken word, movies and games.
Black Mirror: Science fiction or a chilling reality?
With the new series due for release next month, Chris Middleton explains why Black Mirror and the real world are already indistinguishable from each other.
The Rise of Virtual Reality
When you think of virtual and augmented reality, it tends to conjure up images of science fiction and futuristic gaming: something reserved for storytellers and technologists from the movies. But the world as we know it is changing and the present has caught up with the future. Technology has come along in leaps and bounds and AR and VR are slowly intertwining themselves with our daily lives.
WHIST – The innovative Freudian virtual reality play that challenges the mind and body
In a world where immersive theatre is becoming ever-more popular, theatre companies need to find new and innovative ways for the audience to interact and get involved in the action. AΦE, the dance company behind WHIST, have achieved just that.
2020: why a quarter of workers could be robots
Robotics and AI are poised to be a trillion-dollar industry worldwide. What are some of the more unusual and innovative applications? Chris Middleton presents a ‘Top of the Bots’ chart rundown.