personPhil Ward event

Is immersive audio about to drown us in sound?

personPhil Ward event

Sound has always been all around us, but new technologies are enabling the creative industries to employ audio to immerse us more deeply into music, theatre, spoken word, movies and games.


personChris Middleton event
Black Mirror: Science fiction or a chilling reality?
personChris Middleton event

With the new series due for release next month, Chris Middleton explains why Black Mirror and the real world are already indistinguishable from each other.


personCat Symonds event
The Rise of Virtual Reality
personCat Symonds event

When you think of virtual and augmented reality, it tends to conjure up images of science fiction and futuristic gaming: something reserved for storytellers and technologists from the movies. But the world as we know it is changing and the present has caught up with the future. Technology has come along in leaps and bounds and AR and VR are slowly intertwining themselves with our daily lives.


personHayley Tanner event
WHIST – The innovative Freudian virtual reality play that challenges the mind and body
personHayley Tanner event

In a world where immersive theatre is becoming ever-more popular, theatre companies need to find new and innovative ways for the audience to interact and get involved in the action. AΦE, the dance company behind WHIST, have achieved just that.


personChris Middleton event
2020: why a quarter of workers could be robots
personChris Middleton event

Robotics and AI are poised to be a trillion-dollar industry worldwide. What are some of the more unusual and innovative applications? Chris Middleton presents a ‘Top of the Bots’ chart rundown.


personChris Middleton event

Tech Week: Can it restore confidence in UK innovation?

personChris Middleton event

London’s Tech Week is a superb showcase for the UK technology industry but initiatives like this will do little to help the UK unless the government stops seeing the sector as a threat.


personScott Davis event
Kids and Content: The OnRamp for AI in The World of Media
personScott Davis event

The rise of digital platforms poses a fundamental problem for conventional content distributors, and is especially problematic for producers and distributors of children’s content. Kids move fast. They have few legacy behaviours to unlearn. They have time to explore new content options and friends pushing them to try new things. And there are many options ‘good enough’ to hold their attention.


personJosie Thaddeus‐Johns event
Creating emotions through light with WHITEvoid
personJosie Thaddeus‐Johns event

Walking into WHITEvoid’s Prenzlauer Berg office is something of a dreamland for anyone interested in audiovisual design. One side of the office holds a dedicated team, coding their way around the